Felix Fei

Felix FeiFelix FeiFelix Fei

Felix Fei

Felix FeiFelix FeiFelix Fei
  • Home
  • Games
  • Other
    • UI Designs
    • Narrative Designs
    • Others
  • More
    • Home
    • Games
    • Other
      • UI Designs
      • Narrative Designs
      • Others
  • Home
  • Games
  • Other
    • UI Designs
    • Narrative Designs
    • Others

Introduction

DogPunk is a scifi first person shooter based on Unreal Engine 4 that aim to combine fluid movement, immersive environment, and fast-paced combat, along with an abundance of dogs. 

Go to DogPunk Hompage

Design Log

A project started by a friend and myself, we wanted to create a new FPS where the player can enjoy fast-paced satisfying combat and long-term gameplay-defining progression at the same time.

System/Combat Design

We designed and iterated on the combat, involving various skills and enemies with other moving parts.

Level Design

I worked on the level design, which we iterated on heavily overtime, going from a closed, linear map to a series of enclosed small spaces allowing for fast-paced combat.

Visual/Narrative

I worked on the visual style and overarching narrative of the game, which gave us a clearer goal in terms of both gameplay and progression.

DogPunk Socials

© 2022 Felix Fei

  • Terms and Conditions

This website uses cookies.

We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.

Accept