A sci-fi shooter based on Unreal Engine 4, which aims to merge the excitement of an action shooter with the progression of a shooter-looter.
(Co-Director)
Travel through time and unravel the mysteries behind humankind's final choice.
(System Designer, Level Designer)
A spin on traditional RTS that aims to incorporate Roguelike elements and allows the player to lead their upgraded troops into battle.
(Co-Director)
A runner that takes a new approach on the orthodox three-lane action in a adrenaline-filled experience
(Co-director)
Boardgames that I have created both in physical edition and for Tabletop Simulator
© 2022 Felix Fei
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